Educo Coding Animals 視覺程式設計
Educo Coding Animals 視覺程式設計
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Educo Coding Animals 視覺程式設計
Article number: 900000052
教育目標:幫助幼兒感知並自主探索程式設計;學會辨別不同方向;理解平面圖;鍛煉解決問題的思維能力;鍛煉交流和合作能力;鍛煉精細動作;
遊戲介紹:在這套操作教具裡,用簡單的材料將幼兒程式設計具象化。該遊戲盒包含2個不同難度等級的遊戲台,綠色操作板難度高於紅色操作板。
產品尺寸:336×226×68(木盒)
配件:木制遊戲盒×1;大ps板×1;小ps板×1;ps任務卡× 18;木質小動物×6;說明書×1
材質:樺木夾板、櫸木、PS板
Learn the basics of coding without the use of technology. Also practise spatial orientation and collaboration.
Coding animals incorporates two levels of assignment cards. Level 1 contains wooden animals in order to make the coding steps tangible. Level 2 contains a card with an arrow as support.
The starting position of the animals is determined by the direction their noses are pointing to. The animals are interconnected by roads. Every road has an obstacle, such as a mud puddle or a tree. These obstacles form part of the preconditions set out in the assignment.
From left to right, the assignment cards indicate: the animal with which to start, the animal with which to end, and the preconditions for which roads to take. Use the cards with the arrows to mark the correct solution. As a result, the children have made their first programming code.
The assignment cards have an increasing degree of difficulty and are self-monitoring.
Contents:
2 plastic assignment cards (2 levels)
6 plastic assignment cards level 1
6 wooden animals
12 plastic assignment cards level 2
plastic card for assistance
16 plastic cards with arrow symbols
wooden box (33.5 x 22.5 x 7 cm)